Exciting! Your asset is rigged and ready to go. Now it’s time to see it come alive in webAR. If you haven’t already, sign in to the Builder to get the SDK or use our 3D Editor to begin.
There are 3 main use cases of Body Tracking:
<aside> 🥇 In all 3 use cases, your asset should be properly rigged. Find out how to do so here.
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