Create virtual try-on experiences by attaching one more more assets to the head occluder. Go full screen to create.

1 - Start New Project → Add Section AR BuildFace AR

Screenshot 2022-12-21 at 15.07.43.png

Face AR -

2 - Upload your own 3D accessories OR add from Asset Library, Sketchfab or Geenee Library.

Delete or use default assets.

Head Tracking -

<aside> 💡 For head tracking you need head occluder. Head occluder is default asset if you delete it you can download here and upload to 3D editor manually:

head_occluder.glb

</aside>

3 - Move, Rotate, Scale, Transform assets.

Click to Select - to select different parts of the model.

rotate.mp4

4 - Textures & Materials

Click on Link to Material to change the material.

To upload new texture delete the link in Albedo in Channels.

To Transform the texture change the U Offset index.

materials.mp4