Create virtual try-on experiences by attaching one more more assets to the head occluder. Go full screen to create.
1 - Start New Project → Add Section AR Build → Face AR
Face AR -
2 - Upload your own 3D accessories OR add from Asset Library, Sketchfab or Geenee Library.
Delete or use default assets.
Head Tracking -
<aside> 💡 For head tracking you need head occluder. Head occluder is default asset if you delete it you can download here and upload to 3D editor manually:
</aside>
3 - Move, Rotate, Scale, Transform assets.
Click to Select - to select different parts of the model.
4 - Textures & Materials
Click on Link to Material to change the material.
To upload new texture delete the link in Albedo in Channels.
To Transform the texture change the U Offset index.