Armature The armature is the connected bone structure, or skeleton, in which the 3D model can stand and move.
Albedo Albedo is measured by % of light reflected by a surface. For example, if albedo is set at 100% the light is 100% absorbed. Dark colors have an albedo close to zero, meaning little or no energy is reflected. Pale colors have an albedo close to 100%, meaning nearly all the energy is reflected.
Backface Culling A performance optimization process that eliminates polygons (reduces overall size) facing away from the active camera from being rendered.
Blockchain Blockchain is a shared, immutable ledger that facilitates the process of recording transactions and tracking assets in a business network.
Body Overlay Body Overlay AR is Geenee’s AR type that allows users to create garments or avatars that overlay on a human body.
Body Tracking The ability to precisely track a human’s movements for virtual and immersive use cases such as AR try-on, games and more.
Body Tracking Node The node inside the 3D Editor for Body Tracking will automatically place your garments on the user’s body. Double check to make sure your rigged avatar (your Armature) is the child of the Body Tracking Avatar Node.
Body Tracking Twin The node inside the 3D Editor for Body Tracking will automatically place your avatar next to the user’s body to mirror the user’s movements. Just make your rigged avatar a child of the node.
Body Twin AR Body Twin AR is Geenee’s AR type that allows users to create avatars to mirror the users movements.
Builder A visual interface that makes it easy to create websites. Geenee has a WebAR Builder with drag & drop, visual tools and predefined sections to make creating WebAR projects fast and easy.