Get an in-depth technical guide on how to ensure your assets are optimized for WebAR Experiences.

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Watch our Best Practices On How To Create Web-Ready 3D Assets video to learn how to export a GLB, less than 15 MB, with under 100K polygons, keeping textures under 1024x1024.

For more detailed information, check out:

WebAR 3D Basics

Recommended Converters & Viewers

Recommended Programs

Best Practices: Positioning/Scale

Best Practices: Meshes/Geometry

Best Practices: Textures/Materials

Best Practices: Optimizing

Best Practices: Animations

Best Practices: Exporting

After you create your web-ready 3D asset, you are ready to add to the Builder. Find out more about our 3D Editors.